Post by Andee on Sept 7, 2014 19:33:13 GMT
Lord and Lady: the Lord is the Alpha male and the Lady is the Alpha female, when they come to take this rank this must be added to the front of their name. They lead the pack together and are mates. (The Lady is open)
Avire: these are the Advisers. Advisers are can be any age, however they are most often older. Each one has a specific skill, it can be wisdom, strength, speed, etc. They are chosen by the combined agreement of the Lord, Lady, and what advisers there are. They are like a council that aids the Lord and Lady in making the right decisions for the pack.
The Captains: the betas, they lead the pack when neither Lord or Lady is able. They are chosen by the Lord, they are usually seasoned in terms of age. Not too old or too young, they've usually been in their original rank for a few years. Each one is skilled in a certain skill. (Open. A total of ten is allowed)
Medicine: This is the hybrid hat knows how to use herbs or a mutation to heal the sick and wounded. Medicine is added behind the holder's name (Open)
Hunters/Scouts: Always Open; These are the hybrids who hunt for the pack and keep everyone in it well fed. These are usually the fastest out of the bunch.
Guards/Warriors: Always Open; These hybrids are the ones that watch over the pack lands and do most of the heavy fighting during a Raid. They tend to be bigger and burlier than most of the rest of the pack. They also patrol the pack grounds to make sure no threats get in.
Spies/Assassins: Always Open; Spies and assassins are used to to either kill a certain someone in secret or spy on a pack and it's inner workings. These positions are usually taken by hybrids with no conscience when it comes to killing, and can tell a lie easy. When times of danger aren't clear, they hunt for the pack like everyone else.
Pups: Always Open; These are the pups of the pack that have yet to be ranked.
Omegas: Always Open; Usually captured or enslaved wolves/dogs/hybrids of other packs, but can be any canid or canine that has been pushed in down into the lowest role in the pack.
Avire: these are the Advisers. Advisers are can be any age, however they are most often older. Each one has a specific skill, it can be wisdom, strength, speed, etc. They are chosen by the combined agreement of the Lord, Lady, and what advisers there are. They are like a council that aids the Lord and Lady in making the right decisions for the pack.
The Captains: the betas, they lead the pack when neither Lord or Lady is able. They are chosen by the Lord, they are usually seasoned in terms of age. Not too old or too young, they've usually been in their original rank for a few years. Each one is skilled in a certain skill. (Open. A total of ten is allowed)
Medicine: This is the hybrid hat knows how to use herbs or a mutation to heal the sick and wounded. Medicine is added behind the holder's name (Open)
Hunters/Scouts: Always Open; These are the hybrids who hunt for the pack and keep everyone in it well fed. These are usually the fastest out of the bunch.
Guards/Warriors: Always Open; These hybrids are the ones that watch over the pack lands and do most of the heavy fighting during a Raid. They tend to be bigger and burlier than most of the rest of the pack. They also patrol the pack grounds to make sure no threats get in.
Spies/Assassins: Always Open; Spies and assassins are used to to either kill a certain someone in secret or spy on a pack and it's inner workings. These positions are usually taken by hybrids with no conscience when it comes to killing, and can tell a lie easy. When times of danger aren't clear, they hunt for the pack like everyone else.
Pups: Always Open; These are the pups of the pack that have yet to be ranked.
Omegas: Always Open; Usually captured or enslaved wolves/dogs/hybrids of other packs, but can be any canid or canine that has been pushed in down into the lowest role in the pack.